There’s incredible power to Bloodborne.

It’s not just an amazing dance of dodges and swipes through encounters that often push the limits of reflexes and endurance, it’s a thought-provoking experience that’s wormed its way into my mind. But through perseverance and determined skill, it’s proved itself an unconventional adventure that gives much more than it takes.

Weaponry

A key feature in Bloodborne is its combat. What differs this game from its predecessor, Demon Souls, is its speed. Fighting enemies is more fast paced in Bloodborne than it is in any of the other Souls game. One thing Bloodborne adds to the combat aside from speed is a new kind of weapon, one that can change mid-battle, that can affect the way you use it and the way it effects enemies. These tools are called Trick Weapons.

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After the events of this weekend, I’m reminded of when I finally beat Father Gascoigne in Bloodborne. I remember being dead silent after delivering...

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From Software Inc. is a Japanese video game development company founded in November 1986 and a subsidiary of Kadokawa Corporation. The company is best known for its Armored Core and Souls series, including related games Bloodborne, Sekiro, and Elden Ring, which are known for their high difficulty.